An experimental game, exploring what - if anything - is truly essential for a game.

‘Essentials’ was an entry for the Ubisoft Game Jam 2020. In the jam teams created games from scratch within 48 hours themed around the term “essential”. We chose to apply the topic to games and asked ourselves the question: What is essential for a game?

The player controls a little spring exploring a bizarre world of desk utensils.

  • the srping in its natural habitat (3D)
  • the srping platforming through a maze of office supply (2D)
  • the srping on top of a tower of office boxes(3D)
  • the srping doign some tricky platfoming (2D, monochromatic)