Factsheet

  • Developer: Purple Sloth Studio e.G.
  • Release Date: 29.05.2025
  • Platforms:
    • itch.io, Steam (Win, Linux, Mac)
    • Google Play (Android)
    • App Store (iOS)
  • Website: purplesloth.studio

Deutsch Game Page

Presskit: TRAILS

Description

TRAILS is a cozy puzzle game in which players guide sandships across a crumbling desert to reach isolated outposts.

Players draw lines on a grid in order to plot the movement of ships that cannot selfintersect or visit a tile twice. When done drawing they can start the simulation and see the outcome their routs produced. If the ships reach their goal without collision and while satisfying all victory conditions they win and advance to the next level. Over the course of the game more and more interacting mechanics get added to the game, requiring players to supply outposts with vital cargo, unlock new passages, juggle items, avoid hostile drones and support allied ships.

Features

  • more than 70 unique levels
  • increasing amounts of interacting mechanics such as outposts, resources, hazards, hostile Drones, friendly NPCs and ship upgrades
  • formidable optional challenges

Press Releases

Press Release: Trails Release Date Announced

Monetization Permission

Purple Sloth Studio allows for the contents of TRAILS to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from TRAILS is legally & explicitly allowed by Purple Sloth Studio.

Trailer

Logo & Title

  • logos/0_TRAILS_Title.png
  • logos/1_TRAILS_Title_inv.png
  • logos/3_TRAILS_4k.png
  • logos/4_TRAILS_SHIP_side.png
  • logos/5_TRAILS_SHIP_front.png
  • logos/6_TRAILS_Vertical.png

Images

  • Introductory level featuring 1 ship and a drawn path.
  • Small level showing the collision of two ships.
  • Small level introducing the break away tile.
  • Small level featuring 3 ships.
  • Medium sized level featuring 2 ships and break away tiles with solution drawn in.
  • Small level introducing the resource dropoff mechanic.
  • Medium level featuing multiple sources and outposts but onlz one ship.
  • Small level showcasing the item swap mechanic.
  • Later part of the overworld map with all levels unlocked.
  • Medium level featuring keys and gates.
  • Medium level featuring drones, kezs, gates and break away tiles.
  • Large level featuring multiple outposts, sources, break away tiles and the wing upgrade for ships.
  • Medium Level featuring an NPC, a gate, a key, a source and an outpost.
  • Optional level featuring multiple outposts and sources.
  • Large late game level featuring many mechanics.

About Purple Sloth

Purple Sloth Studio is a collective Indie Game Studio, formed in Berlin in early 2018, with the expressed purpose of creating video games (and related media) with a political subtext in a safe and supportive environment.

We aim to bring people together in the development process and form a structure that is able to release games commercially as well as non-commercially. You can find out more about us here.

Purple Sloth Studio is organized as a worker cooperative (legally: Genossenschaft) and founding member of the Berlin Game Worker Cooperatives network. BGWC is an initiative of several game development cooperatives and interested individuals from Berlin and Europe.